Books
The Fallbacks: Bound For Ruin
Meet the newest Dungeons & Dragons party in the first epic adventure of The Fallbacks.
To become renowned adventurers, this party needs to survive their first job.
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Assassin's Creed: The Golden City
A young emperor’s life hangs in the balance in ancient Constantinople, and only the Brotherhood of Assassins can save him, in this action-packed historical adventure from the award-winning Assassin’s Creed universe.
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The Mark of the Dragonfly
Piper has never seen the mark of the dragonfly until she finds the girl amid the wreckage of a caravan in the meteor fields.
The girl doesn't remember a thing about her life, but the intricate tattoo on her arm is proof that she's from the Dragonfly Territories and that she's protected by the king. Which means a reward for Piper if she can get the girl home.
The one sure way to the Territories is the 401, a great old beauty of a train. But a ticket costs more coin than Piper could make in a year. And stowing away is a difficult prospect--everyone knows that getting past the peculiar green-eyed boy who stands guard is nearly impossible.
Life for Piper just turned dangerous. A little bit magical. And very exciting, if she can manage to survive the journey.
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The Road to Neverwinter
Discover the thrilling origin stories of the bard Edgin, the barbarian Holga, and their whole adventuring party in this official prequel to the movie Dungeons & Dragons: Honor Among Thieves.
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Marvel: Triptych
X-Men super-soldier Fantomex faces off with clone versions of himself in this thrilling Super Hero heist adventure from Marvel’s Xavier’s Institute.
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The Secrets of Solace
Lina Winterbock lives in the mountain strongholds of Solace. She's an apprentice to the archivists, the wise people whose lives are dedicated to studying the objects that mysteriously fall from the sky in the scrap towns.
Lina should be spending her days with books, but the Iron War has changed everything. The strongholds are now a refuge, and the people Lina once counted on no longer have time for her, so she spends her days exploring. The strongholds are vast and old, with twisting paths, forgotten rooms, and collapsed chambers.
And in one of those forgotten chambers, Lina discovers a secret.
Hidden deep in a cavern is a half-buried airship like nothing she has ever seen before. She's determined to dig it out and restore it. But Lina needs help, and she doesn't know anyone she can trust with her secret.
Then she meets Ozben, a mysterious boy who has a secret of his own--a secret that's so dangerous it could change the course of the Iron War and the world of Solace forever.
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The Quest to the Uncharted Lands
The Iron War is finally over.
Solace is once again a world of propserity, and now, to promote peace, the royal families are sending the first expedition over the mountains.
For Stella Glass, this is the worst news. Stella dreams of exploring, but although her famous parents are sent on the historic mission, it's simply too dangerous for Stella to join them. By order of the king, she is left behind.
Missing out on the excitement is one thing, but Stella is devastated at the thought of her parents flying into the unknown. So she takes the matter into her own hands. Instead of staying with family as planned, she steals away and--right before takeoff--sneaks aboard the airship. Only Stella isn't the only stowaway.
In the cargo bay is a boy who is also desperate to get to the Uncharted Lands. And someone else who's determined to keep the ship from making it there at all.
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Spider and Stone
Spider and Stone is the sequel to Mistshore and continues the adventures of Icelin and Ruen as they depart Waterdeep to search for a cure for their spellscars and instead encounter the sinister plots of the drow.
Unbroken Chain
Unbroken Chain: The Darker Road
Unbroken Chain and The Darker Road are standalone novels set in the 4th Edition Forgotten Realms. The novels tell the story of a shadar-kai of the Shadowfell who discovers Ikemmu, a city at the crossroads of the planes and the heart of his own struggle between life and oblivion.
The Door to the Lost
There was no warning the day magic died in Talhaven. It happened with a giant explosion and the arrival of a skyship full of children, all with magic running through their veins and no memory of home.
Rook and Drift are two of those children, and ever since that day, they've been on the run, magical refugees in a world that doesn't trust magic. Because magic doesn't die right away--it decays, twists, and poisons all that it touches. And now it's beginning to poison people.
Try as they might, Rook and Drift can't remember anything about their lives before Talhaven. But it's beginning to look like they're the only ones who can save their adopted world . . . if that world doesn't destroy them first.
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Mistshore
Mistshore tells the story of Icelin, an orphan mage with a mysterious past that comes back to haunt her and forces her to flee to the strange, frightening neighborhood of Mistshore, a pile of rotting, half-sunk ships in Waterdeep's polluted harbor.
The Howling Delve
The Howling Delve is the story of Meisha, a half-feral daughter of the streets, and Kall, a merchant lord's exiled son. They are two heroes whose destinies will be revealed in one terrifying, forgotten place: The Howling Delve.